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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

6 results

Rust prefab paths & IDs
PrefabPathPrefab ID
balloontextcanvasmisc
assets/prefabs/misc/birthday_balloons_2025/balloontextcanvas.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d8a754abfc3e28449acb0f90f4eab7e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29622
251713666
blackjackmainscreencanvasvehicles
assets/content/vehicles/trains/caboose/blackjackmachine/subents/blackjackmainscreencanvas.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f9c8b02856b06de479f8ea8768e3034d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
206718
1609238688
blackjacksmallscreencanvasvehicles
assets/content/vehicles/trains/caboose/blackjackmachine/subents/blackjacksmallscreencanvas.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b18e85adac3405a46ad7a25d67fad7dd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
231635
1862122961
dartboard.score_panel_canvasdeployable
assets/prefabs/deployable/dartboard/dartboard.score_panel_canvas.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f6acf9a51c9e0940845393c4327b90f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
199076
1697356918
satellitecountdownspectatorscreensatellitecrash
assets/prefabs/satellitecrash/satellitecountdownspectatorscreen.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
245fb4acca4a39749a989dee93072c7d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107485
826878841
satellitespectatorscreensatellitecrash
assets/prefabs/satellitecrash/satellitespectatorscreen.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
684eb3e8a71a1204a85fc995e0890c7e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107484
921712151
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗