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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,207 results

Rust prefab paths & IDs
PrefabPathPrefab ID
glass_cracked_1modding
assets/bundled/prefabs/modding/glass/glass_cracked_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
29170a92f621716449049c169ab325e0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
83386
3467420646
glass_cracked_2modding
assets/bundled/prefabs/modding/glass/glass_cracked_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c683764cc72eb5c4e81c2029df75a103
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
30371
389638637
glass_cracked_3modding
assets/bundled/prefabs/modding/glass/glass_cracked_3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d17e8defe5906e84d8166ddddc4ae73b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9131
81406966
glass_cracked_4modding
assets/bundled/prefabs/modding/glass/glass_cracked_4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
10213784ce9c45b439ca00ae130aa13d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14461
3939872005
glass_mirror_1modding
assets/bundled/prefabs/modding/glass/glass_mirror_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2bf021e8b61502d499d1a25fb287872f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
148115
4169745648
glass_mirror_2modding
assets/bundled/prefabs/modding/glass/glass_mirror_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dd02ccd79d0048a44a7356303fb0ce90
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14038
1405918968
glass_type_1modding
assets/bundled/prefabs/modding/glass/glass_type_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
72502a7b085ab5c408a7666dab9c8b65
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17582
68596344
glass_type_2modding
assets/bundled/prefabs/modding/glass/glass_type_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e3bacf511561594e86e35cff5b8f537
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17953
3289304319
glass_type_3modding
assets/bundled/prefabs/modding/glass/glass_type_3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb1bd370d74987f42b6fd4ec0107a41a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
11806
3083475887
glass_type_4modding
assets/bundled/prefabs/modding/glass/glass_type_4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1149be23c036bb4fbd3c1e015a57478
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9238
2265305085
glass_type_5modding
assets/bundled/prefabs/modding/glass/glass_type_5.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9dbd4d8a5d7515a41947d68f6d36bf98
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20860
2856745769
glass_type_6modding
assets/bundled/prefabs/modding/glass/glass_type_6.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8acbfe0cfbc87b4419732d0b21bf9fb2
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13936
2979794946
glass_type_houses_nontransparentmodding
assets/bundled/prefabs/modding/glass/glass_type_houses_nontransparent.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32e235e4c29b9144f8bd2aec6234718f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17584
2537640219
glass_type_industrialmodding
assets/bundled/prefabs/modding/glass/glass_type_industrial.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0167863fb767a514fbac595477d6c184
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17581
3004175545
glass_type_industrial_nontransparentmodding
assets/bundled/prefabs/modding/glass/glass_type_industrial_nontransparent.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
516a465a040f1cd4c9f82b346e7ee190
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17580
2600790831
glass_type_reinforcedmodding
assets/bundled/prefabs/modding/glass/glass_type_reinforced.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7f73d99b597eec64c93b975926b28a94
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17583
3759675004
glass_type_reinforced_2modding
assets/bundled/prefabs/modding/glass/glass_type_reinforced_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30583d560ccaed44c937e2c8fe1f2683
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
100271
1220441032
glass_type_reinforced_3modding
assets/bundled/prefabs/modding/glass/glass_type_reinforced_3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
77c072a9e8b312c489367ebd1e7ac6f2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
66521
2125314211
glass_type_reinforced_4modding
assets/bundled/prefabs/modding/glass/glass_type_reinforced_4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d69e590a5eb1f184195b3b0c04c290a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
36615
3057547914
glock.worldmodelweapons
assets/prefabs/weapons/glockskin/glock.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f9cbf917fd045fa42a007e4aa45f69f1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
117668
376885851
gloves.burlap_wordmodelclothes
assets/prefabs/clothes/gloves.burlap/gloves.burlap_wordmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f2d4121ad267fde4c8ae5aa53098665a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12764
1070834426
gloves.tactical.worldmodelclothes
assets/prefabs/clothes/gloves.tactical/gloves.tactical.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa71e07ed3eb48045900604b99581d30
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15437
2807757226
goldframe.largemisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d453652f162a7f4cbef9e0b39d7aecc
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34772
798161878
goldframe.mediummisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a986b0f3f8a73bb42881e9edfd78e962
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34863
4033431204
goldframe.smallmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a8466e59ec26ef94aae2842020285874
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7302
485350915
goldframe.standingmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91192b5e3960552418794eb8ab7c0e63
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6408
3396336042
goldframe.xlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.xl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4506e7e98224f884b8f1f8e02e1a24c8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34985
3754396910
goldframe.xxlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/ornate frame/goldframe.xxl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3c8c9b9b8e0b1c43874446c829d4a47
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34849
284403021
goldmirror.largemisc
Listed in the entity index
assets/prefabs/misc/mirror/goldmirror.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a249bedb7f9957c44bb5cda949923a92
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34939
740693447
goldmirror.mediummisc
Listed in the entity index
assets/prefabs/misc/mirror/goldmirror.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0197bc50799f41b4c8af7788f5a3975a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34754
3939513589
goldmirror.smallmisc
Listed in the entity index
assets/prefabs/misc/mirror/goldmirror.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19477a8548d02c04cb87da6b1b2ed45a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3123
2281266470
goldmirror.standingmisc
Listed in the entity index
assets/prefabs/misc/mirror/goldmirror.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e95540c87e100334cbcec08a9edd5c6a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9943
4167032160
grass_displace_largemodding
Listed in the entity index
assets/bundled/prefabs/modding/admin/grass_displace_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6c9390dd7f1fe449bf639455505c2b9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
233347
1600431034
grass_displace_mediummodding
Listed in the entity index
assets/bundled/prefabs/modding/admin/grass_displace_medium.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d5bf94624e2d5a14a89e7a389ba9e1e5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
233350
641683255
grass_displace_smallmodding
Listed in the entity index
assets/bundled/prefabs/modding/admin/grass_displace_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ade3bca5f7c9254a904526ff9e2b0ea
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
233349
2337729470
graveyardfence.pillar.staticstructures
assets/content/structures/fences_walls/graveyardfence.pillar.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a588fbcb35fc994495a8d78d5da4474
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
96465
2445096235
green_berry_seed.worldmodelplants
assets/prefabs/plants/berrry/green/green_berry_seed.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81ff22ca8dc071542a159a91b5af46d1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
185265
4191448483
green_berry.entityplants
Listed in the entity index
assets/prefabs/plants/berrry/green/green_berry.entity.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
98aa790cc5099164d98fbd0fc3593703
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3823
1267013032
grenade.f1.staticweapons
assets/prefabs/weapons/f1 grenade/grenade.f1.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b0fdcebe9ebb5d34d873310b6e873599
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
189097
1398534714
grenadelauncher.worldmodelweapons
assets/prefabs/weapons/grenade launcher/grenadelauncher.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b5304bd7656db4441adf937e16b5a2c3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
91359
3251480081
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗