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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,207 results

Rust prefab paths & IDs
PrefabPathPrefab ID
electric.sprinkler.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/sprinkler/electric.sprinkler.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7644faf7ad318d429a7fc3da85e1ff6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15152
2389629329
electric.sprinkler.worldmodeldeployable
assets/prefabs/deployable/playerioents/sprinkler/electric.sprinkler.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd36075f42b48db4cb161d6261d63ee1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9985
1632687929
electric.tablelamp.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/lights/cozypack/electrictablelamp/electric.tablelamp.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bebd2e8107233794abb762ec92a37770
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
176826
951064
electric.tablelamp.worldmodeldeployable
assets/prefabs/deployable/playerioents/lights/cozypack/electrictablelamp/electric.tablelamp.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d417e7ad94728fe4183d5f8fc9c73a34
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
118954
1637928831
electric.wallcabinet.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/wall cabinet/electric.wallcabinet.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9759768b2c110d64abfc101fbc015da3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
139307
3529359528
electrical_fuse_box_aprops
assets/content/props/electrical_fuse_box/electrical_fuse_box_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ce73f00c0081eda49acf5592bf8afb5a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
26374
729921174
electrical_fuse_box_bprops
assets/content/props/electrical_fuse_box/electrical_fuse_box_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
955d49a80a85730418b7d0f283189918
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
106050
3444562581
electrical.blocker.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/blocker/electrical.blocker.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0497ae8e93ded2e4b80bdfa768bac536
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21692
4215863876
electrical.branch.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/branch/electrical.branch.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4037bab07defd3a44b1f551fb6ea97f9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17617
1262782874
electrical.combiner.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/combiner/electrical.combiner.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9df9be0867990274ca0e7e28f6b282ae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16224
2378858100
electrical.combiner.worldmodeldeployable
assets/prefabs/deployable/playerioents/gates/combiner/electrical.combiner.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92208118d2b7f91499c935308df27a50
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9455
1668356328
electrical.heaterdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricheater/electrical.heater.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ca81787c06c92640a7e8f581650fb70
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
177729
3077222881
electrical.heater.worldmodeldeployable
assets/prefabs/deployable/playerioents/electricheater/electrical.heater.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54e41b9af8c8e394eb696d82d94b4c2e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4605
3025281801
electrical.memorycell.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/dflipflop/electrical.memorycell.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db28836657c8a964294cd1839c90b951
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17618
1220166918
electrical.memorycell.worldmodeldeployable
assets/prefabs/deployable/playerioents/gates/dflipflop/electrical.memorycell.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90729262c9cc1ef4aa33fab7b3ee3299
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6739
2115607944
electrical.random.switch.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/randswitch/electrical.random.switch.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6223d286b6af04c42926c32d67915e58
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21693
489282820
electrical.random.switch.worldmodeldeployable
assets/prefabs/deployable/playerioents/gates/randswitch/electrical.random.switch.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86f0900b751fa004290ef69ffb458c61
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4823
4222593988
electricfurnace_off_staticprops
assets/content/props/electric_furnace_static/electricfurnace_off_static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91c008d3445d12448ae91627e3980284
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
197434
1453890884
electricfurnace_on.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/electricfurnace_on.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5ab51b6eee3396f42be7b249df6e545f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
163911
797555965
electricfurnace.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e8c03662f463b242a740a586073daa9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1514
3808299817
electricfurnace.deployed_workshopdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed_workshop.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad88c0b26ef5ea941a647ec62b32281e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8538
2011868250
electricfurnace.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bfe2bdf6611a8ee4bb8ce847389a7e15
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
180446
3711844390
electricfurnace.iodeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.io.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
153791fb6fdbd984684fa341e1ab4c36
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
175231
2678691787
electricfuse.worldmodelcomponentitems
assets/prefabs/componentitems/fuse/electricfuse.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ea1022123ad9a444a519998d54cf988
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14208
2850559138
elevator_cabin_dilapidatedstructures
assets/content/structures/elevator/elevator_cabin_dilapidated.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb733b87c71192d4094dee4f90c82e9c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
63281
1752399300
environmentvolumecanyonmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumecanyon.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
504fbd4d07be38f489a00971cb16e5b5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38099
2229438315
eoka_pistol.worldmodelweapons
assets/prefabs/weapons/eoka pistol/eoka_pistol.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a50dcbc8ac0a92043bbbc4b303c4c1fe
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1888
4176449180
excavator_cabin_astructures
assets/content/structures/excavator_cabins/excavator_cabin_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a0a2ce30607c14749853dca2a6525c68
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1748
3841040179
excavator_cabin_bstructures
assets/content/structures/excavator_cabins/excavator_cabin_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11d1416cb206a02418ab9f7dd6b530d7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
416
4028021796
excavator_output_pilestructures
Listed in the entity index
assets/content/structures/excavator/prefabs/excavator_output_pile.prefab
Metadata
Tag ID
20021
Layer ID
9
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
68fe600f7446ea84e94140e20bd403a1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
112746
673116596
explosive.satchel.deployedweapons
Listed in the entity index
assets/prefabs/weapons/satchelcharge/explosive.satchel.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97893b3f05b0d5e45b3ea6d13b8b60a8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13281
2742759844
explosive.satchel.deployed.predictedweapons
assets/prefabs/weapons/satchelcharge/explosive.satchel.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
088b6dc1fbe5f5c408f34d18671d6546
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
237165
636364172
explosive.timed.deployedtools
Listed in the entity index
assets/prefabs/tools/c4/explosive.timed.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61df1e93c586c8e43b25a7bbceee338a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5795
3898309212
explosive.timed.deployed.predictedtools
assets/prefabs/tools/c4/explosive.timed.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
59d7adc02279f2b4a9ac3a83548b6730
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
172041
1934647228
explosive.timed.worldmodeltools
assets/prefabs/tools/c4/explosive.timed.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4aa9b3492cd034a43bf6426eb2185c14
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13247
1793353172
explosives.worldmodelresource
assets/prefabs/resource/explosives/explosives.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb0b8876afde98849be2cb5c37dedecd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12304
3136871544
explosivesiegedeployableweapons
Listed in the entity index
assets/prefabs/weapons/deployablesiegeexplosives/explosivesiegedeployable.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4afcd56b7993d2e4f92042c2d63d7e23
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
112943
2730518698
faberge_egg_a.worldmodelmisc
assets/prefabs/misc/easter/faberge_egg_a/faberge_egg_a.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d33a3d2efedb78247a007be03f7bc57b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3006
3077404341
faberge_egg_b.worldmodelmisc
assets/prefabs/misc/easter/faberge_egg_b/faberge_egg_b.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f53b8f3dc4ceaf40b852af831e59721
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
82365
1401793332
faberge_egg_c.worldmodelmisc
assets/prefabs/misc/easter/faberge_egg_c/faberge_egg_c.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8aaccbaf2f2a0e64e8bc78cb979d1dcf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
170893
578777099
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗