Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
5 results
| Prefab | Path | Prefab ID |
|---|---|---|
fairylights.pointlightdeployable | assets/prefabs/deployable/playerioents/lights/cozypack/fairylights/bulbs/fairylights.pointlight.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 449610755 |
train_tunnel_fill_light_coldstructures | assets/content/structures/train_tunnels/light_prefabs/train_tunnel_fill_light_cold.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2213590984 |
train_tunnel_fill_light_cold_smallstructures | assets/content/structures/train_tunnels/light_prefabs/train_tunnel_fill_light_cold_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3369196321 |
train_tunnel_fill_light_warmstructures | assets/content/structures/train_tunnels/light_prefabs/train_tunnel_fill_light_warm.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 918406066 |
train_tunnel_fill_light_warm_smallstructures | assets/content/structures/train_tunnels/light_prefabs/train_tunnel_fill_light_warm_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4091248761 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗