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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

49 results

Rust prefab paths & IDs
PrefabPathPrefab ID
ambience-rain-on-surface.ambience-emittersound
assets/content/sound/ambience/rain/ambience-rain-on-surface.ambience-emitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e9f3b18307854f5a95545f74a308fc5
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
25205
3033744501
autoturret_deployednpc
Listed in the entity index
assets/prefabs/npc/autoturret/autoturret_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
15

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea8241fe731d73e468260ba39d206036
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8441
3312510084
baseambienceemittersound
assets/content/sound/ambience/baseambienceemitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26e801d84d0254d00a278555d2eb870c
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
35
2474674518
cinematic_spotlightmodding
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
266dc1f740389ef49a8f99674ce5cc7b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
24071
313020919
cinematic_spotlight_longmodding
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_long.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ccb8ad293d20234f8eff6f3c043ce74
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
24068
2855395577
cinematic_spotlight_medmodding
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_med.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d5a9aa83f2fddd469274afadfc7d098
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
24069
3914301164
cinematic_spotlight_widemodding
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_wide.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8740fe356f1c16345b36c1dbac720e00
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
24070
3490200534
gas tank damageweapons
assets/prefabs/weapons/deployablesiegeexplosives/effects/gas tank damage.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d60e179d2aa0294ab9a5a7027bd8dee
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
115372
23539478
industrial_autoturret_deployednpc
Listed in the entity index
assets/prefabs/npc/autoturret/skins/industrial_autoturret/industrial_autoturret_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
15

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d054f0736f4807d4096783d30773a294
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
225904
2823049573
lifeambienceemittersound
assets/content/sound/ambience/lifeambienceemitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6bcdb8604a88047f0a40258e18327f79
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
37
477050689
npcvendorturretmodified variantnpc
Listed in the entity index
assets/prefabs/npc/travelling vendor/npcvendorturretmodified variant.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f04680ece0f599746aba7e726715ac19
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
53288
2857401739
npcvendorturretsidenpc
Listed in the entity index
assets/prefabs/npc/travelling vendor/npcvendorturretside.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ea515117c488564faa09dbca1ec96f5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
67903
4291749291
oceanambienceemittersound
assets/content/sound/ambience/ocean/oceanambienceemitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dacebf0001c934dd98b4078fd3695edf
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
57
1899961283
pfx_steam_blasteffects
assets/content/effects/fumes/pfx_steam_blast.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
169d44e4248a9604883e138ac97fc8d1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32326
2728938487
plight.fluorescent_b.flickering.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_b.flickering.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
85f8cc27672617141b384cad223c02b8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3553
3081169652
plight.fluorescent_b.on.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_b.on.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3481c8024920dd4dbcd2a5263e65ffa
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3550
1619893093
plight.fluorescent_b.on.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent_b.on.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9825c68981eb77f42a85a6f15e64f8f4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3552
3953508700
plight.fluorescent_c.flickering.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_c.flickering.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b0dcdc7738f51f47a35ba87dca9ca0e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3549
1013193002
plight.fluorescent_c.on.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_c.on.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a2966219a7df0e4448027ebe708effde
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3555
516333205
plight.fluorescent_c.on.redprops
assets/content/props/light_fixtures/v2/plight.fluorescent_c.on.red.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eadb6d9906761db4e82cdd5b6ff2362c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5184
1055938752
plight.fluorescent_c.on.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent_c.on.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
489ed2a3378e3d64ea16d8f6aaeedf19
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5178
822765224
plight.fluorescent_c.on.warm_whiteprops
assets/content/props/light_fixtures/v2/plight.fluorescent_c.on.warm_white.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d76e2698372d564dbd538cdc6f11500
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5180
214141575
plight.fluorescent_d.flickering.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_d.flickering.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6fc4590824901ef46bd4b9d0fb699fcd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5185
677467218
plight.fluorescent_d.on.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_d.on.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1ce5f06acc4b1448a170896edfb4779
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3554
3054369192
plight.fluorescent_d.on.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent_d.on.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
546454fea8095a540a79295aa97cd425
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3559
2469336092
plight.fluorescent_e.on.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_e.on.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d8587742fa8a0e448084cf7d270653e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
33766
2591638347
plight.fluorescent_e.on.purpleprops
assets/content/props/light_fixtures/v2/plight.fluorescent_e.on.purple.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34219ef4a12815f4fbfa271f86a8ecca
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5169
233502622
plight.fluorescent_e.on.redprops
assets/content/props/light_fixtures/v2/plight.fluorescent_e.on.red.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e5fd1ba2fdccf84bb4917837f8ef6a9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5183
2720261247
plight.fluorescent_e.on.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent_e.on.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ddae84309175f5488cee0e7b7a153f7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5171
3840497310
plight.fluorescent_officelight_lightbox.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent_officelight_lightbox.cold.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8170bb0ccc50e85499afb9b0f1e1bb84
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
90292
4108668171
plight.fluorescent.on.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent.on.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
afbf6dcec3d33f248a1897190131189c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3548
405099309
plight.fluorescent.on.cold.shadowsprops
assets/content/props/light_fixtures/v2/plight.fluorescent.on.cold.shadows.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6bf0a45cabec824ea1067e0c1237560
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5164
4066898025
plight.fluorescent.on.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent.on.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6cd18cbed55af544f9dcffc04e17e55d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3512
329964135
plight.fluorescent.pole.coldprops
assets/content/props/light_fixtures/v2/plight.fluorescent.pole.cold.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef4be9b4bec91b240b7d009607cca2ce
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5431
4085176453
plight.fluorescent.pole.warmprops
assets/content/props/light_fixtures/v2/plight.fluorescent.pole.warm.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cfcdb83ce56cb2443863e5462dbcf077
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5361
2217479809
plight.fluorescent.roadtunnel.deprecatedprops
assets/content/props/light_fixtures/v2/plight.fluorescent.roadtunnel.deprecated.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
085fa5aa26537e944ad7ce84a610d646
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
141003
2708805644
ptboatvehicles
Listed in the entity index
assets/content/vehicles/boats/ptboat/ptboat.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc1e71f5c9c319542bbcec61d522fb14
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
44641
438784430
ptboat.deepseavehicles
Listed in the entity index
assets/content/vehicles/boats/ptboat/ptboat.deepsea.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b68a1eb20e91f44497c5938524e5be1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
235313
1459577557
rainambienceemittersound
assets/content/sound/ambience/rainambienceemitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5fe61334dcbe24d5da6fc8eec3239e36
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
107
1187663883
river-sound-emitterautospawn
assets/bundled/prefabs/autospawn/decor/riversound/river-sound-emitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e585500d52d340b59d318cce80778b4
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
42
193278483
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗