List connected players
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Copy useful server administration examples or search the complete vanilla command and variable registry.
Search for a command in the full registry ↓Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Writes the current world and player save without stopping the server.
server.saveThis is not an off-server backup and does not save plugin configuration files.
Disconnects the connected player and displays the reason. It does not ban them.
global.kick <STEAM64_ID> "Rule violation"Check the Steam64 ID; the player can reconnect afterwards.
Adds a ban by Steam64 ID, including when that player is offline.
global.banid <STEAM64_ID> "Player name" "Rule violation"Permanent ban: verify the account. Run server.writecfg afterwards to persist it.
Removes this Steam64 ID from the server’s ban list.
global.unban <STEAM64_ID>Run server.writecfg afterwards to persist the updated ban list.
Gives this account Rust auth level 2 and saves the owner entry.
global.ownerid <STEAM64_ID>Only for trusted administrators. A player issuing it needs auth level 2.
Removes and saves the owner entry; a connected player loses their admin flag.
global.removeowner <STEAM64_ID>Do not remove your only owner unless you still have server-console access.
Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.
server.writecfgThis writes current values; it does not export Oxide or Carbon plugin JSON files.
Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.
An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.
2,230 results
| Name and context | Registered access | Details |
|---|---|---|
wipetimer.printwipe Command · Server | View detailsPrints the current wipe timer status including next wipe date, frequency, and time remaining | |
wipetimer.wipecronoverride Variable · Server | View detailsCustom cron expression for the wipe schedule. Overrides all other convars (except wipeUnixTimestampOverride) if set. Uses Cronos as a parser: https://github.com/HangfireIO/Cronos/ | |
wipetimer.wipedayofweek Variable · Server | View details0=sun,1=mon,2=tues,3=wed,4=thur,5=fri,6=sat | |
wipetimer.wipehourofday Variable · Server | View detailsWhich hour to wipe? 14.5 = 2:30pm | |
wipetimer.wipetimezone Variable · Server | View detailsThe timezone to use for wipes. Defaults to the server's time zone if not set or invalid. Value should be a TZ identifier as seen here: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones | |
wipetimer.wipeunixtimestampoverride Variable · Server | View detailsUnix timestamp (seconds) for the upcoming wipe. Overrides all other convars if set to a time in the future. | |
wolf2.population Variable · Server | View detailsPopulation active on the server, per square km Technical attributes — these are not permissions:
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workbench.comfortradiusscale Variable · Server | View detailsNo description is supplied in the registry. | |
workbench.scalecomfortradius Variable · Server | View detailsNo description is supplied in the registry. | |
workbench.skipclearancechecks Variable · Server | View detailsNo description is supplied in the registry. | |
workshop.print_approved_skins Command · Server | View detailsPrints a list of all workshop-approved skins on the server with their item short names and approved skin IDs | |
world.cache Variable · Server | View detailsNo description is supplied in the registry. | |
world.configfile Variable · Server | View detailsPath to a world generation config file used by the procedural map generator; used when configString is empty | |
world.configstring Variable · Server | View detailsWorld generation config string passed directly to the procedural map generator; overrides the config file if set | |
world.drawbounds Command · Server | View detailsDraws flat wireframe boxes in the world showing world bounds (red), terrain margin (yellow), deep sea bounds (cyan), and portal bounds (green/magenta) for the given duration in seconds | |
world.monuments Command · Server | View detailsPrints a table of all monuments on the current map including type, display name, prefab path, and world position; admin/developer only | |
world.renderlabs Command · Server + client | View detailsRenders a PNG of the current map's underwater labs, for a specific floor Technical attributes — these are not permissions:
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world.rendermap Command · Server + client | View detailsRenders a high resolution PNG of the current map Technical attributes — these are not permissions:
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world.rendertunnels Command · Server + client | View detailsRenders a PNG of the current map's tunnel network Technical attributes — these are not permissions:
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xmas.enabled Variable · Server | View detailsEnables the Christmas event on the server, activating Christmas-themed loot spawns, trees, and holiday gift mechanics | |
xmas.giftsperplayer Variable · Server | View detailsTarget number of gift entities to maintain per connected player during the xmas event; controls overall gift density on the server | |
xmas.refill Command · Server | View detailsManually triggers a Christmas gift spawn pass, filling the world with gifts up to the giftsPerPlayer target for all connected players | |
xmas.spawnattempts Variable · Server | View detailsNumber of spawn attempts made per player when trying to place Christmas gifts during refill; higher values increase fill reliability in cluttered areas | |
xmas.spawnrange Variable · Server | View detailsRadius in metres around each player within which Christmas gift entities are spawned during the xmas event refill | |
xmasdungeon.playerdetectrange Variable · Server | View detailsHow far we detect players from our inside/outside Technical attributes — these are not permissions:
| |
xmasdungeon.xmaslifetime Variable · Server | View detailsHow long each active dungeon should last before dying Technical attributes — these are not permissions:
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xmasdungeon.xmaspopulation Variable · Server | View detailsPopulation active on the server Technical attributes — these are not permissions:
| |
ziplinelaunchpoint.highlight Command · Server | View detailsNo description is supplied in the registry. | |
ziplinelaunchpoint.report Command · Server | View detailsNo description is supplied in the registry. | |
zombie.population Variable · Server | View detailsPopulation active on the server, per square km Technical attributes — these are not permissions:
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Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.
This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.
Facepunch documentation ↗