List connected players
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Copy useful server administration examples or search the complete vanilla command and variable registry.
Search for a command in the full registry ↓Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Writes the current world and player save without stopping the server.
server.saveThis is not an off-server backup and does not save plugin configuration files.
Disconnects the connected player and displays the reason. It does not ban them.
global.kick <STEAM64_ID> "Rule violation"Check the Steam64 ID; the player can reconnect afterwards.
Adds a ban by Steam64 ID, including when that player is offline.
global.banid <STEAM64_ID> "Player name" "Rule violation"Permanent ban: verify the account. Run server.writecfg afterwards to persist it.
Removes this Steam64 ID from the server’s ban list.
global.unban <STEAM64_ID>Run server.writecfg afterwards to persist the updated ban list.
Gives this account Rust auth level 2 and saves the owner entry.
global.ownerid <STEAM64_ID>Only for trusted administrators. A player issuing it needs auth level 2.
Removes and saves the owner entry; a connected player loses their admin flag.
global.removeowner <STEAM64_ID>Do not remove your only owner unless you still have server-console access.
Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.
server.writecfgThis writes current values; it does not export Oxide or Carbon plugin JSON files.
Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.
An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.
2,230 results
| Name and context | Registered access | Details |
|---|---|---|
vehicle.swaptoseat Command · Server | View detailsNo description is supplied in the registry. | |
vehicle.train_accel_force Variable · Server | View detailsAcceleration force used by vehicle.train_speed (default 50000, same as train engine force) | |
vehicle.train_brake_force Variable · Server | View detailsBraking force used by vehicle.train_stop (default 50000, same as train engine force) | |
vehicle.train_list Command · Server | View detailsList all train engines with their entity IDs and current speeds. | |
vehicle.train_speed Command · Server | View detailsSet a train's target speed in km/h. Usage: vehicle.train_speed <km/h> (look-at) or vehicle.train_speed <id> <km/h>. Negative = reverse. | |
vehicle.train_speed_all Command · Server | View detailsSet all trains to the same target speed in km/h. Usage: vehicle.train_speed_all <km/h>. Negative = reverse. | |
vehicle.train_stop Command · Server | View detailsGradually brake a train to a stop. Usage: vehicle.train_stop (look-at) or vehicle.train_stop <id>. | |
vehicle.trainskeeprunning Variable · Server | View detailsDetermines whether trains stop automatically when there's no-one on them. Default: false | |
vehicle.vehiclesdroploot Variable · Server | View detailsDetermines whether vehicles drop storage items when destroyed. Default: true | |
vehicle.world_boundary_force_offset Variable · Server | View detailsAdditional offset applied to the world boundary force zone, extending the buffer zone inside the boundary before the force ramps up | |
vehicle.world_boundary_force_start_distance Variable · Server | View detailsDistance in metres from the world boundary at which a repulsion force starts pushing vehicles back inward; prevents vehicles from leaving the playable area | |
vendingmachine.clearallvendingcustomerhistory Command · Server | View detailsWipe the backend customer stats data on all vending machines. Slow operation. | |
vendingmachine.clearallvendinghistory Command · Server | View detailsWipe the backend stats data on all vending machines. Slow operation. | |
vendingmachine.max_history Variable · Server | View detailsNo description is supplied in the registry. | |
vendingmachine.max_processed Variable · Server | View detailsNo description is supplied in the registry. | |
vendingmachine.max_returned Variable · Server | View detailsNo description is supplied in the registry. | |
vinemountable.allowchaining Variable · Server | View detailsNo description is supplied in the registry. | |
vis.attack Variable · Server | View detailsNo description is supplied in the registry. | |
vis.damage Variable · Server | View detailsNo description is supplied in the registry. | |
vis.hitboxes Variable · Server | View detailsNo description is supplied in the registry. | |
vis.lineofsight Variable · Server | View detailsNo description is supplied in the registry. | |
vis.protection Variable · Server | View detailsNo description is supplied in the registry. | |
vis.sense Variable · Server | View detailsNo description is supplied in the registry. | |
vis.triggers Variable · Server | View detailsNo description is supplied in the registry. | |
vis.weakspots Variable · Server | View detailsNo description is supplied in the registry. | |
voice.togglevoicerangeboost Command · Server | View detailsEnabled/disables voice range boost for a player eg. ToggleVoiceRangeBoost sam 1 | |
voice.voicerangeboostamount Variable · Server + client | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
watercatcher.forceenableconditionalspawning Variable · Server | View detailsDebug flag to force enable conditional spawning for all water catchers, regardless of their individual settings. | |
watercatcher.watercatcherbudgetms Variable · Server | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
watertreatmentflowratebroadcast.force_flow_rate Command · Server | View detailsForce the water treatment flow rate per minute. Pass no argument to release the override and return to pressure-derived state. | |
watertreatmentflowratebroadcast.get_num_broadcasters Command · Server | View detailsNo description is supplied in the registry. | |
watertreatmentflowratebroadcast.get_num_listeners Command · Server | View detailsNo description is supplied in the registry. | |
watertreatmentwatercatcher.evaporationperminute Variable · Server | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
watertreatmentwatertank.debug_wtp_pressure Command · Server | View detailsNo description is supplied in the registry. | |
watertreatmentwatertank.force_pressure Command · Server | View detailsNo description is supplied in the registry. | |
watertreatmentwatertank.maxflowrateperminute Variable · Server | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
watertreatmentwatertank.maximumpressure Variable · Server + client | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
watertreatmentwatertank.pressuredecayperminute Variable · Server | View detailsNo description is supplied in the registry. Technical attributes — these are not permissions:
| |
waypointrace.racetimeout Variable · Server | View detailsHow long a race can go until it times out (in seconds) Technical attributes — these are not permissions:
| |
waypointrace.startrace Command · Server | View detailsNo description is supplied in the registry. |
Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.
This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.
Facepunch documentation ↗