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Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
server.idlekickadmins Variable · Server
  • Server administrator
View details

Minutes of inactivity before admin players are idle-kicked; 0 disables idle kick specifically for admins regardless of idlekickmode

server.idlekickmode Variable · Server
  • Server administrator
View details

Controls who is subject to the idle kick: 0 = nobody, 1 = non-admin players only, 2 = all players including admins

server.incapacitatedrecoverchance Variable · Server
  • Server administrator
View details

Base chance of recovery after incapacitated wounded state

Technical attributes — these are not permissions:

  • Included in saved settings saved
server.industrialallowquickmove Variable · Server
  • Server administrator
View details

Enables a faster way to move items around during conveyor transfers. Should be on unless there's a issue

server.industrialcrafterfrequency Variable · Server
  • Server administrator
View details

How often industrial crafters attempt to craft items (value is an interval measured in seconds). Setting to 0 will disable all crafting

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
server.industrialframebudgetms Variable · Server
  • Server administrator
View details

How long per frame to spend on industrial jobs

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
server.industrialtransferstricttimelimits Variable · Server
  • Server administrator
View details

When enabled industrial transfers will abort if they start to take too long. Will lead to inconsistent splitting but should retain performance

Technical attributes — these are not permissions:

  • Included in saved settings saved
server.ip Variable · Server
  • Server administrator
View details

IP address the server binds to; leave empty to bind to all interfaces

server.ipqueriespermin Variable · Server
  • Server administrator
View details

Maximum number of Steam server browser queries allowed per minute from a single IP address

server.itemdespawn Variable · Server
  • Server administrator
View details

Seconds before items dropped on the ground despawn; default is 300 seconds (5 minutes)

server.itemdespawn_container_max_multiplier Variable · Server
  • Server administrator
View details

Upper cap on the loot container despawn multiplier; at default 24 the maximum lifetime is 24 x 5 min = 2 hours

server.itemdespawn_container_scale Variable · Server
  • Server administrator
View details

Multiplier applied to the base item despawn time for items sitting inside loot containers; default 2x extends their lifetime

server.itemdespawn_quick Variable · Server
  • Server administrator
View details

Fast-despawn time in seconds used for short-lived dropped items such as empty casings or small debris; default 30 seconds

server.level Variable · Server
  • Server administrator
View details

Map level to load on startup, e.g. 'Procedural Map', 'Barren', or a custom map name

server.leveltransfer Variable · Server
  • Server administrator
View details

When true the server sends the map file to clients so they can load it without re-generating it locally

server.levelurl Variable · Server
  • Server administrator
View details

URL to download a custom map file from; if set the server will fetch and load this map instead of generating one

server.listplayerreportcounts Command · Server
  • Server administrator
View details

List the amount of reports players on the server have received

server.listtoolcupboards Command · Server
  • Server administrator
View details

Prints all the Tool Cupboards on the server

server.listvendingmachines Command · Server
  • Server administrator
View details

Prints all the vending machines on the server

server.log_invalid_packet_lengths Variable · Server
  • Server administrator
View details

Logs network packets rejected for being empty or not byte-aligned

Technical attributes — these are not permissions:

  • Included in saved settings saved
server.logoimage Variable · Server
  • Server administrator
View details

URL of the logo image shown for this server in the server browser

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
server.long_distance_sounds Variable · Server
  • Server administrator
View details

When enabled, long-distance ambient sounds (e.g. distant gunfire) are networked to clients; disabling may reduce bandwidth on busy servers

server.lowprioritybuoyancyrange Variable · Server
  • Server administrator
View details

If no players are in this range kayaks, boogie boards and inner tubes will switch to a cheaper buoyancy system

server.mapenabled Variable · Server + client
  • Server administrator
  • Client administrator
View details

Can players use the in-game map

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
server.max_explosive_protection Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
server.max_sleeping_bags Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
server.maxclientinfosize Variable · Server
  • Server administrator
View details

Maximum byte size of the client info blob sent during the connection handshake; clients sending a larger payload are rejected

server.maxconnectionsperip Variable · Server
  • Server administrator
View details

Maximum number of simultaneous connections allowed from the same IP address; helps mitigate connection-flooding attacks (clamped 1-1000)

server.maxdecryptqueuebytes Variable · Server
  • Server administrator
View details

Maximum total byte size of packets waiting for decryption; excess packets are dropped when the limit is reached

server.maxdecryptqueuelength Variable · Server
  • Server administrator
View details

Maximum number of encrypted packets that can wait in the decryption queue before being dropped

server.maxdecryptthreadwait Variable · Server
  • Server administrator
View details

Maximum milliseconds the decryption thread will block before timing out; increase if CPU-heavy encryption causes dropped packets (clamped 1-1000)

server.maxfoodspoiltimediffforitemstack Variable · Server
  • Server administrator
View details

Maximum difference (in seconds) that two items with spoil timers can have and still be stackable

server.maximummapmarkers Variable · Server + client
  • Server administrator
  • Client administrator
View details

How many markers each player can place

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
  • Shown in Rust’s admin interface show-in-admin-ui
server.maximumpings Variable · Server
  • Server administrator
View details

How many pings can be placed by each player

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
server.maxitemstacksmovedpertickindustrial Variable · Server
  • Server administrator
View details

How many stacks a single conveyor can move in a single tick

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
server.maxmainthreadwait Variable · Server
  • Server administrator
View details

Maximum milliseconds the main game thread will wait for a network operation before timing out; increase to tolerate brief network stalls (clamped 1-1000)

server.maxpacketsize_command Variable · Server
  • Server administrator
View details

Maximum byte size of a single console command packet from a client; oversized packets are rejected

server.maxpacketsize_globalentities Variable · Server
  • Server administrator
View details

Maximum byte size of a single global-entities network packet; oversized packets are dropped

server.maxpacketsize_globaltrees Variable · Server
  • Server administrator
View details

Maximum byte size of a single global-trees network packet; oversized packets are dropped

server.maxpacketsize_voicedata Variable · Server
  • Server administrator
View details

Maximum number of bytes permitted in VoiceData packets, oversized packets will be dropped

Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗