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Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
relay.cfg_encryptpackets Variable · Server
  • Server administrator
View details

Sets whether packets should be encrypted when sent to the Rust Relay server, changing this will STOP the Rust Relay feature (restart with relay.restart)

relay.cfg_fakeplayer Variable · Server
  • Server administrator
View details

If enabled, Rust Relay spawns a fake invisible player and only relays packets sent to that player, changing this will STOP the Rust Relay feature (restart with relay.restart)

relay.cfg_filtermode Variable · Server
  • Server administrator
View details

Sets the Filter Mode for RPC Messages, (0 = Ignore, 1 = AllowAll, 2 = AllowWhitelist)

relay.cfg_maxreconnects Variable · Server
  • Server administrator
View details

Maximum number of reconnect attempts allowed within the reconnect window before the relay permanently shuts down

relay.cfg_reconnectdelay Variable · Server
  • Server administrator
View details

Delay (in seconds) between reconnect attempts

relay.cfg_reconnectwindow Variable · Server
  • Server administrator
View details

The rolling window (in minutes) used to track reconnect attempts

relay.cfg_reload Command · Server
  • Server administrator
View details

Reloads the Rust Relay configuration from disk, this will STOP the Rust Relay feature (restart with relay.restart)

relay.cfg_save Command · Server
  • Server administrator
View details

Forces a save of the Rust Relay configuration to disk

relay.cfg_sendconsoledata Variable · Server
  • Server administrator
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If enabled, console data will be sent to the relay server

relay.cfg_sendvoicedata Variable · Server
  • Server administrator
View details

If enabled, voice data will be sent to the relay server

relay.cfg_server_auth_token Variable · Server
  • Server administrator
View details

Sets the authentication token for the Rust Relay server, changing this will STOP the Rust Relay feature (restart with relay.restart)

relay.cfg_server_url Variable · Server
  • Server administrator
View details

Sets the URL for the Rust Relay server, changing this will STOP the Rust Relay feature (restart with relay.restart)

relay.clear_queue Command · Server
  • Server administrator
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Clears the relay send queue (useful if things are going wrong with the relay server)

relay.reconnect_reset Command · Server
  • Server administrator
View details

Clears the reconnect attempt history, resetting the reconnect budget

relay.restart Command · Server
  • Server administrator
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Attempts to restart the Rust Relay connection (may cause short lag)

relay.rpc_whitelist_add Command · Server
  • Server administrator
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Adds an RPC Message to the RPC Whitelist

relay.rpc_whitelist_rebuild Command · Server
  • Server administrator
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Rebuilds the RPC Whitelist ID List

relay.rpc_whitelist_remove Command · Server
  • Server administrator
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Removes an RPC Message from the RPC Whitelist

relay.shutdown Command · Server
  • Server administrator
View details

Shutsdown the Rust Relay sever connection

relay.status Command · Server
  • Server administrator
View details

Returns a detailed Rust Relay status report

render.print_global_entities Command · Server
  • Server administrator
View details

Print off count of global building entities on the server

render.show_building_blocked_server Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
render.tree_entities Command · Server
  • Server administrator
View details

Print off count of trees to ensure server sent them all

rentableshop.additionalchecktimehoursdebug Variable · Server
  • Server administrator
View details

When checking the time to see if items need to be deleted, add this many hours to what it thinks the current time is

rentableshop.closenearestshop Command · Server
  • Server administrator
View details

Close the nearest shop in 10m. Useful for testing

rentableshop.initialscrapfee Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
rentableshop.maxstoreditemsdurationminutes Variable · Server
  • Server administrator
View details

How long stores should store items (after a shop is closed) for before they are destroyed

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
rentableshop.processrenttick Command · Server
  • Server administrator
View details

No description is supplied in the registry.

rentableshop.protectionfromtakeoverhours Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
rentableshop.randomiseownerofnearestshop Command · Server
  • Server administrator
View details

Randomise the owner of the nearest shop in 10m. Useful for testing

rentableshop.resettakeoverprotectionofclosestshop Command · Server
  • Server administrator
View details

Reset the takeover protection duration of nearest shop. Useful for testing

rentableshop.scrapperhourrent Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
reports.exceptionreportmaxlength Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

rhib.rhibpopulation Variable · Server
  • Server administrator
View details

Population active on the server

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
ridablehorse.autoavoidance Variable · Server
  • Server administrator
  • Client administrator
View details

When enabled, horses use automatic avoidance steering to navigate around obstacles; saved between sessions; admin configurable

Technical attributes — these are not permissions:

  • Included in saved settings saved
ridablehorse.debug Variable · Server
  • Server administrator
  • Client administrator
View details

When enabled, draws debug visualisations for this system (seismic sensor range sphere, escape capture state, etc.); editor/admin-only

Technical attributes — these are not permissions:

  • Included in saved settings saved
ridablehorse.decayminutes Variable · Server
  • Server administrator
View details

How long before a horse dies unattended

ridablehorse.dungtimescale Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

ridablehorse.groundangleupdaterate Variable · Server
  • Server administrator
  • Client administrator
View details

Interval in seconds between ground angle recalculation updates for horse body tilting; default 0.05s

Technical attributes — these are not permissions:

  • Included in saved settings saved
ridablehorse.population Variable · Server
  • Server administrator
View details

Population active on the server, per square km

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗