List connected players
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Copy useful server administration examples or search the complete vanilla command and variable registry.
Search for a command in the full registry ↓Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.
Shows player names, Steam64 IDs, connection times and network information.
global.statusThe output includes player IP addresses. Do not publish it unredacted.
Writes the current world and player save without stopping the server.
server.saveThis is not an off-server backup and does not save plugin configuration files.
Disconnects the connected player and displays the reason. It does not ban them.
global.kick <STEAM64_ID> "Rule violation"Check the Steam64 ID; the player can reconnect afterwards.
Adds a ban by Steam64 ID, including when that player is offline.
global.banid <STEAM64_ID> "Player name" "Rule violation"Permanent ban: verify the account. Run server.writecfg afterwards to persist it.
Removes this Steam64 ID from the server’s ban list.
global.unban <STEAM64_ID>Run server.writecfg afterwards to persist the updated ban list.
Gives this account Rust auth level 2 and saves the owner entry.
global.ownerid <STEAM64_ID>Only for trusted administrators. A player issuing it needs auth level 2.
Removes and saves the owner entry; a connected player loses their admin flag.
global.removeowner <STEAM64_ID>Do not remove your only owner unless you still have server-console access.
Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.
server.writecfgThis writes current values; it does not export Oxide or Carbon plugin JSON files.
Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.
An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.
2,230 results
| Name and context | Registered access | Details |
|---|---|---|
profile.exportintervals Variable · Server | View detailsInterval in seconds between automatic exports of server profiler data to disk; lower values provide more frequent snapshots at a higher I/O cost | |
profile.flush_analytics Command · Server | View detailsFlushes any buffered analytics events immediately to the analytics backend rather than waiting for the next scheduled flush | |
profile.immediatemodeenabled Variable · Server | View detailsWhen enabled, the server native profiler runs in immediate mode, capturing every frame rather than sampling; more accurate but higher overhead | |
profile.notifyonmainalloccount Variable · Server | View detailsMain-thread allocation count threshold per tick for profiler notifications; 0 = disabled; helps isolate main-thread GC pressure | |
profile.notifyonmainmemkb Variable · Server | View detailsMain-thread memory usage threshold in kilobytes for profiler notifications; 0 = disabled | |
profile.notifyontotalalloccount Variable · Server | View detailsAllocation count threshold (per profiler tick) above which the native continuous profiler fires a notification; useful for detecting unexpected allocation spikes | |
profile.notifyontotalmemkb Variable · Server | View detailsTotal managed memory threshold in kilobytes above which the native profiler fires a notification; helps detect memory leaks during long server runs | |
profile.notifyonworkeralloccount Variable · Server | View detailsWorker-thread allocation count threshold per tick for profiler notifications; 0 = disabled; helps detect background task GC pressure | |
profile.notifyonworkermemkb Variable · Server | View detailsWorker-thread memory usage threshold in kilobytes for profiler notifications; 0 = disabled | |
profile.perfsnapshot Command · Server | View detailsprofile.perfsnapshot [delay=15, int] [name='Profile', str, no extension, max 32chars] [frames=10, int, max 10] [debug=false, dumps a binary snapshot as well] Will produce a JSON perf snapshot of <frames> that can be viewed in Perfetto or similar tools | |
profile.perfsnapshot_stream Command · Server | View detailsprofile.perfsnapshot_stream [name='Profile', str, no extension, max 32chars] [MainCap=32, int, max 256, buffer size for Main thread in Megabytes] [WorkerCap=8, int, max 256, buffer size for each Worker thread in Megabytes] [debug=false, dumps a binary snapshot as well] Will stream <mainCap>MB worth of data and generate a JSON snapshot that can be viewed in Perfetto or similar tools | |
profile.profiling_entities Variable · Server | View details0 = off, 1 = spawn/kill, 2 = spawn/kill per entity, 3 = count every '5 min' | |
profile.profiling_entity_count_interval Variable · Server | View detailsHow frequently to count all entities across the server | |
profile.profiling_fixed_invokes Variable · Server | View details0 = off, 1 = stats per frame, 2 = stats per method | |
profile.profiling_invokes Variable · Server | View details0 = off, 1 = stats per frame, 2 = stats per method | |
profile.profiling_lagspikes Variable · Server | View detailsRecord inbound RPC & ConsoleCommands that cause lag spikes | |
profile.profiling_packets Variable · Server | View detailsRecord type of packets inbound/outbound per frame | |
profile.profiling_ping Variable · Server | View detailsRaknet statistics, 0 = off, 2 = per connection | |
profile.profiling_ping_interval Variable · Server | View detailsHow often to flush raknet stats per second | |
profile.profiling_ping_per_frame Variable · Server | View detailsNo description is supplied in the registry. | |
profile.profiling_rcon Variable · Server | View details0 = off, 1 = count per frame, 2 = connection attempts, 3 = messages | |
profile.profiling_rcon_message_length Variable · Server | View detailsClamp the length of logged RCON messages to prevent the profiler from being flooded with large messages | |
profile.profiling_work_queue Variable · Server | View detailsRecord execution time of ObjectWorkQueues per frame | |
profile.quiet Variable · Server | View detailsControls whether perfsnapshot commands emit chat messages Technical attributes — these are not permissions:
| |
profile.rcon_lagspike_threshold Variable · Server | View detailsNo description is supplied in the registry. | |
profile.resetexportinterval Command · Server | View detailsResets the profiler export interval timer, causing the next export to happen after a full ExportIntervalS from now | |
profile.rpc_lagspike_threshold Variable · Server | View detailsNo description is supplied in the registry. | |
profile.runtime_profiling Variable · Server | View details0 = off, 1 = basic, 2 = everything. This will reset all profiling convars, however they can be modified afterwards Technical attributes — these are not permissions:
| |
profile.runtime_profiling_interval Variable · Server | View detailsNo description is supplied in the registry. | |
profile.runtime_profiling_persist Variable · Server | View detailsEnable to allow runtime profiling to persist across restarts Technical attributes — these are not permissions:
| |
profile.runtime_profiling_pool_flush_interval Variable · Server | View detailsHow often to flush pooling stats in seconds | |
profile.runtime_profiling_pooling Variable · Server | View details0 = off, 1 = flush every 5 minutes | |
profile.start Command · Server | View detailsStarts recording a Unity Profiler binary log to a timestamped file in the profile/ folder; requires ENABLE_PROFILER build flag | |
profile.stop Command · Server | View detailsStops the active Unity Profiler binary log recording and finalises the file | |
profile.stopwatchingallocs Command · Server | View detailsStops tracking of allocations | |
profile.watchallocs Command · Server | View detailsParams: [Name = 'Allocs'] [maxStackDepth = 16]. Starts tracking of allocs, dumping a [Name].json.gz record once conditions are met | |
radiation.materialtoradsratio Variable · Server | View detailsMultiplier converting radiation material value to effective radiation damage rate; lower values reduce radiation intensity globally | |
radiation.water_inventory_damage Variable · Server | View detailsWhen enabled, radiation-contaminated water damages items in a player's inventory over time when in a radiation zone | |
radiation.water_loot_damage Variable · Server | View detailsWhen enabled, radiation-contaminated water damages loot containers over time when exposed to sufficient radiation | |
rcon.ban_ip Command · Server | View detailsBan an IP address from RCON, preventing it from connecting and kick any clients from this IP, this is permanent and persistent |
Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.
This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.
Facepunch documentation ↗