Skip to content

Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
playerboat.anchoreddriftdelayseconds Variable · Server
  • Server administrator
View details

Time in seconds after a boat is anchored before it becomes eligible for shore drift; default 21600s (6 hours)

playerboat.corpseseconds Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.debugvis Variable · Server
  • Server administrator
View details

When enabled, draws debug visualisations for player boat state including drift target, shore direction, and power zones

playerboat.decayminutes Variable · Server
  • Server administrator
View details

How long before a boat loses all its health while outside

playerboat.decaystartdelayminutes Variable · Server
  • Server administrator
View details

How long until decay begins after the boat was last used

playerboat.deepseatransitionpowerdowngraceduration Variable · Server
  • Server administrator
View details

Duration in seconds after entering the deep sea zone that a player boat has before its engine is powered down

playerboat.destructiblewrecksenabled Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.dragbyangle_exponent Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.dragbyangle_maxcontrib Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.dragbyangle_maxdrag Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.dragbyangle_mincontrib Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.dragbyangle_mindrag Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

playerboat.editenabled Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.enginepositioninfluences Variable · Server
  • Server administrator
View details

0 - 1

playerboat.finisheditingenabled Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.hammerrepairenabled Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.kill_all_above_block_count Command · Server
  • Server administrator
View details

Kills all player boats that have more building blocks than the given threshold; used for server cleanup

playerboat.kill_all_above_deployable_count Command · Server
  • Server administrator
View details

Kills all player boats that have more deployed entities than the given threshold; used for server cleanup

playerboat.kill_io_deployables Command · Server
  • Server administrator
View details

Kills any IO entities deployed on boats. Not a fast command. Use sparingly when needed.

playerboat.kill_nonconvex_deployables Command · Server
  • Server administrator
View details

Kills any entities deployed on boats with non-convex colliders. Not a fast command. Use sparingly when needed.

playerboat.lookatdragbyangle Command · Server
  • Server administrator
  • Client administrator
View details

Prints drag force debug data based on the angle between the boat heading and player look direction; admin-only

playerboat.maxblockcount Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.maxdeployablecount Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.orphansendimmediate Variable · Server
  • Server administrator
View details

When enabled, deployables on boats send immediate network updates when orphaned during edit mode to prevent looping sounds from being killed

playerboat.placementupthreshold Variable · Server
  • Server administrator
View details

Maximum angle in degrees from vertical at which building blocks can be placed on a player boat; default 30 degrees

playerboat.powerdownonnoplayers Variable · Server
  • Server administrator
View details

When enabled, player boat engines are powered down when no players are aboard; prevents runaway unmanned boats

playerboat.print_nonconvex Command · Server
  • Server administrator
View details

Prints a list of boats with non-convex collider deployables. Not a fast command. Use sparingly when needed.

playerboat.print_stats Command · Server
  • Server administrator
View details

Prints statistics about all player boats on the server including block counts, deployable counts, and resource totals

playerboat.sailpositioninfluence Variable · Server
  • Server administrator
View details

0 - 1

playerboat.setsailsopen Command · Server
  • Server administrator
View details

Opens all sails on the player boat directly in front of the calling admin player; admin-only dev command

playerboat.sink Command · Server
  • Server administrator
View details

Instantly kills the player boat directly in front of the calling admin player; admin-only dev command

playerboat.usedestructiblewreckstability Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerboat.velocitymax Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
playerhelicopter.insidedecayminutes Variable · Server
  • Server administrator
View details

How long before a player helicopter loses all its health while indoors

playerhelicopter.outsidedecayminutes Variable · Server
  • Server administrator
View details

How long before a player helicopter loses all its health while outside

playerinventory.directionaldropenabled Variable · Server
  • Server administrator
View details

When enabled, players can directionally drop items by looking in the desired direction; disable to revert to gravity-only drops

playerinventory.forcebirthday Variable · Server
  • Server administrator
View details

When enabled, forces the birthday event state to true regardless of the actual date; overrides IsBirthday() calendar check for testing

polarbear.population Variable · Server
  • Server administrator
View details

Population active on the server, per square km

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
pool.clear_assets Command · Server
  • Server administrator
View details

Clears all cached entries from the asset pool matching the optional name filter

pool.clear_memory Command · Server
  • Server administrator
View details

Clears all entries from the object memory pool matching the optional name filter; freed pooled objects are garbage collected

Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗