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Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
halloween.scarecrowpopulation Variable · Server
  • Server administrator
View details

Population active on the server, per square km

halloween.scarecrows_throw_beancans Variable · Server
  • Server administrator
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Scarecrows can throw beancans (Default: true).

halloweendungeon.lifetime Variable · Server
  • Server administrator
View details

How long each active dungeon should last before dying

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
halloweendungeon.population Variable · Server
  • Server administrator
View details

Population active on the server

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
handcuffs.maxconditionrepairlossonpush Variable · Server
  • Server administrator
View details

Maximum handcuff condition loss fraction applied per push attempt; at 0.4 the cuffs lose up to 40% condition per escape push

handcuffs.restrainedpushdamage Variable · Server
  • Server administrator
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Damage dealt to a restrained (handcuffed) player when they attempt to push or escape; default 5

handcuffs.togglecuffslocked Command · Server
  • Server administrator
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Toggles the locked state of the handcuffs held by the calling admin player, switching between locked and unlocked

harmony.load Command · Server
  • Server administrator
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Loads and applies a Harmony patch assembly by file name, enabling server-side code patching without restarting

harmony.unload Command · Server
  • Server administrator
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Unloads a previously loaded Harmony patch assembly by file name, reverting any code modifications it applied

hbhfsensor.debugdraw Variable · Server
  • Server administrator
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When enabled, broadcasts debug drawing for HBHFSensor visibility checks (eye position, forward, range, per-player LOS rays).

heli.bulletaccuracy Variable · Server
  • Server administrator
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Cone angle in degrees of the patrol helicopter gun spread; higher values make the helicopter less accurate

heli.bulletdamagescale Variable · Server
  • Server administrator
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Multiplier applied to all bullet damage dealt by the patrol helicopter; 1.0 = normal, 2.0 = double damage

heli.call Command · Server
  • Server administrator
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Spawns and sends a patrol helicopter to the specified player or position, using the same logic as calltome but targeting another player

heli.calltome Command · Server
  • Server administrator
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Orders the active patrol helicopter to fly to the calling admin position and attack there

heli.death Command · Server
  • Server administrator
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Forces the active patrol helicopter to die immediately, triggering its death explosion and crash sequence

heli.drop Command · Server
  • Server administrator
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Spawns a patrol helicopter at the calling admin position, bypassing the normal random spawn logic; primarily used for testing

heli.flee Command · Server
  • Server administrator
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Orders the active patrol helicopter to immediately flee to a random distant location and disengage

heli.guns Variable · Server
  • Server administrator
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Number of gun hardpoints active on the patrol helicopter; set to 0 to disable its guns without despawning it

heli.lifetimeminutes Variable · Server
  • Server administrator
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How many minutes the patrol helicopter stays airborne before self-destructing; default is 30 minutes

heli.move Command · Server
  • Server administrator
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Moves the active patrol helicopter to the calling admin current position without entering combat mode

heli.orbit Command · Server
  • Server administrator
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Orders the active patrol helicopter to orbit around the calling admin current position

heli.orbitstrafe Command · Server
  • Server administrator
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Orders the active patrol helicopter to orbit and strafe the calling admin position simultaneously

heli.patrol Command · Server
  • Server administrator
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Orders the active patrol helicopter to resume normal patrol mode, following its randomised waypoint path across the map

heli.strafe Command · Server
  • Server administrator
View details

Orders the active patrol helicopter to perform a strafing run on the calling admin current position

heli.testpuzzle Command · Server
  • Server administrator
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Triggers the helicopter puzzle sequence (approach, puzzle activation, reward) for testing the helicopter monument puzzle

hexagongridgenerator.generategrid Command · Server
  • Server administrator
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<gridSize> 5 <tileSpacing> 1.35

hierarchy.cd Command · Server
  • Server administrator
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Changes the current hierarchy context to the named child GameObject, similar to the Unix cd command; allows drilling into nested scene objects

hierarchy.del Command · Server
  • Server administrator
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Deletes the named GameObject from the scene hierarchy; use with caution as this permanently removes the object

hierarchy.ls Command · Server
  • Server administrator
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Lists all GameObjects in the current hierarchy context, similar to the Unix ls command; used for navigating the scene hierarchy from the console

hotairballoon.minimumaltitudeterrain Variable · Server
  • Server administrator
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No description is supplied in the registry.

hotairballoon.outsidedecayminutes Variable · Server
  • Server administrator
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How long before a HAB loses all its health while outside

hotairballoon.population Variable · Server
  • Server administrator
View details

Population active on the server

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
hotairballoon.serviceceiling Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

inventory.addownership Command · Server
  • Server administrator
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Add ownership to item

inventory.clearinventory Command · Server
  • Server administrator
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Clears the inventory of a target player. eg. inventory.clearInventory jim. Can take container names as arguments: --belt --wear --backpack

inventory.convertownership Command · Server
  • Server administrator
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Reduce ownership to item to allow new ownership to be added

inventory.copyto Command · Server
  • Server administrator
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Copies the players inventory to the player in front of them

inventory.defs Command · Server
  • Server administrator
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Prints the names of all Steam inventory item definitions currently loaded from the Steam backend; useful for verifying skin/item definition state

inventory.deleteloadout Command · Server
  • Server administrator
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Deletes a named admin loadout file from the server; requires admin or developer permissions; loadout name is passed as the first argument

inventory.deployloadout Command · Server
  • Server administrator
View details

Deploys the given loadout to a target player. eg. inventory.deployLoadout testloadout jim

Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗