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Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
global.teleport2me Command · Server
  • Server administrator
View details

Teleports the named player to the calling admin current position

global.teleport2mission Command · Server
  • Server administrator
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Teleports the calling admin to the target location of their currently active mission objective

global.teleport2nearest Command · Server
  • Server administrator
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No description is supplied in the registry.

global.teleport2owneditem Command · Server
  • Server administrator
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Teleports the calling admin to an entity owned by a specified player, identified by Steam ID or name

global.teleport2satellitecrashsite Command · Server
  • Server administrator
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Teleports the calling admin to the currently locked-in satellite crash site. Does nothing if no satellite is descending.

global.teleportany Command · Server
  • Server administrator
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Teleports the calling admin to the nearest entity matching the given prefab short name, with an optional radius filter

global.teleportboat2grid Command · Server
  • Server administrator
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Teleports the calling admin and their player boat to the centre of the named map grid square (e.g. A1, B3)

global.teleportboat2marker Command · Server
  • Server administrator
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Teleports the calling admin and their player boat to the map marker they have placed on their in-game map

global.teleportboatpos Command · Server
  • Server administrator
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Teleports the calling admin and their player boat to exact world coordinates specified as X Y Z arguments

global.teleporteveryone2me Command · Server
  • Server administrator
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Teleports all connected players to the calling admin current position

global.teleportlos Command · Server
  • Server administrator
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Teleports the calling admin to the point in the world that their line of sight is currently hitting

global.teleportnonsleepers2me Command · Server
  • Server administrator
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Teleports all connected active (non-sleeping) players to the calling admin current position

global.teleportpos Command · Server
  • Server administrator
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Teleports the calling admin or a named player to exact world coordinates specified as X Y Z arguments

global.teleportsleepers2me Command · Server
  • Server administrator
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Teleports all sleeping player entities to the calling admin current position

global.teleporttargetteam2me Command · Server
  • Server administrator
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Teleports all members of the named player team to the calling admin current position

global.teleportteam2me Command · Server
  • Server administrator
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Teleports all members of the calling player team to the calling admin current position

global.textures Command · Server
  • Server administrator
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Prints a list of all live Texture objects with their name and estimated runtime memory size

global.togglespectateteaminfo Command · Server
  • Server administrator
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Toggles display of the team info overlay (health, location, vitals) for the spectated player while in spectator mode

global.unban Command · Server
  • Server administrator
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Removes the ban for the specified Steam64 ID from the server banlist, allowing the player to reconnect

global.unmute Command · Server
  • Server administrator
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Removes the chat mute from the specified connected player, allowing them to send messages again

global.updatemanifest Command · Server + client
  • Server administrator
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Immediately update the manifest

Technical attributes — these are not permissions:

  • Registered in the client console client
global.updatenetworkpositionwithdebugcamerawhilespectating Variable · Server
  • Server administrator
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When true, the server network position is updated to match the debug camera world position while spectating; useful for testing position-dependent server logic from the spectator view

global.upgrade_looking Command · Server
  • Server administrator
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<grade>

global.upgrade_radius Command · Server
  • Server administrator
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upgrade_radius 'grade' 'radius'

global.users Command · Server
  • Server administrator
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Show user info for players on server.

global.usersinrange Command · Server
  • Server administrator
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Show user info for players on server in range of the player.

global.usersinrangeofplayer Command · Server
  • Server administrator
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Show user info for players on server in range of the supplied player (eg. Jim 50)

global.version Command · Server
  • Server administrator
  • Server player
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Prints the current game version string to the console, including build number and branch

growableentity.framebudgetms Variable · Server
  • Server administrator
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No description is supplied in the registry.

growableentity.growall Command · Server
  • Server administrator
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Server admin: forces all growable entities within 6m of the calling player to advance to their next growth stage instantly

growableentity.killall Command · Server
  • Server administrator
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Server admin: kills all growable entities within 6m of the calling player, removing them from the planter

guntrap.gun_trap_budget_ms Variable · Server
  • Server administrator
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How many milliseconds to spend on target scanning per frame

hackablelockedcrate.decayseconds Variable · Server
  • Server administrator
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How many seconds until the crate is destroyed without any hack attempts

hackablelockedcrate.requiredhackseconds Variable · Server
  • Server administrator
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How many seconds for the crate to unlock

halloween.enabled Variable · Server
  • Server administrator
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Enables the Halloween event on the server, activating Halloween-themed loot spawns, NPC variants, and event-specific mechanics

halloween.murdererpopulation Variable · Server
  • Server administrator
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Population active on the server, per square km

halloween.scarecrow_beancan_vs_player_dmg_modifier Variable · Server
  • Server administrator
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Modified damage from beancan explosion vs players (Default: 0.1).

halloween.scarecrow_body_dmg_modifier Variable · Server
  • Server administrator
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Modifier to how much damage scarecrows take to the body. (Default: 0.25)

halloween.scarecrow_chase_stopping_distance Variable · Server
  • Server administrator
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Stopping distance for destinations set while chasing a target (Default: 0.5)

halloween.scarecrow_throw_beancan_global_delay Variable · Server
  • Server administrator
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The delay globally on a server between each time a scarecrow throws a beancan (Default: 8 seconds).

Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗