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Vanilla Rust admin commands

Copy useful server administration examples or search the complete vanilla command and variable registry.

Search for a command in the full registry ↓

Common server commands

Run these in the server console or an RCON client, not directly in F1. Replace <STEAM64_ID> with the player’s ID before running a command.

List connected players

Shows player names, Steam64 IDs, connection times and network information.

global.status

The output includes player IP addresses. Do not publish it unredacted.

Save the world now

Writes the current world and player save without stopping the server.

server.save

This is not an off-server backup and does not save plugin configuration files.

Disconnect one player

Disconnects the connected player and displays the reason. It does not ban them.

global.kick <STEAM64_ID> "Rule violation"

Check the Steam64 ID; the player can reconnect afterwards.

Ban a Steam account

Adds a ban by Steam64 ID, including when that player is offline.

global.banid <STEAM64_ID> "Player name" "Rule violation"

Permanent ban: verify the account. Run server.writecfg afterwards to persist it.

Remove a ban

Removes this Steam64 ID from the server’s ban list.

global.unban <STEAM64_ID>

Run server.writecfg afterwards to persist the updated ban list.

Grant owner access

Gives this account Rust auth level 2 and saves the owner entry.

global.ownerid <STEAM64_ID>

Only for trusted administrators. A player issuing it needs auth level 2.

Revoke owner access

Removes and saves the owner entry; a connected player loses their admin flag.

global.removeowner <STEAM64_ID>

Do not remove your only owner unless you still have server-console access.

Persist server settings

Writes supported console settings to cfg/serverauto.cfg and saves the user/ban list.

server.writecfg

This writes current values; it does not export Oxide or Carbon plugin JSON files.

Commands: Facepunch documentation ↗

Search the full registry · 2,230 entries

Registry from the vanilla server installed on 20 Sept 2026. Native descriptions are in English; this is not the complete current client F1 command list.

An access flag does not mean a command is safe. Back up your server before changing the world or shutting it down.

2,230 results

Vanilla Rust admin commands
Name and contextRegistered accessDetails
beeswarmai.killwithouttargettime Variable · Server
  • Server administrator
View details

How long a swarm will stick around without a target

beeswarmai.searchrange Variable · Server
  • Server administrator
View details

Range to find new targets

beeswarmai.think_budget_ms Variable · Server
  • Server administrator
View details

How many milliseconds to spend on thinking per frame

beeswarmai.waterthreshold Variable · Server
  • Server administrator
View details

How much water a player needs to be in to be ignored

beeswarmmaster.amounttospawn Variable · Server
  • Server administrator
View details

How many child swarms a master swarm will create

beeswarmmaster.killwithoutatargettime Variable · Server
  • Server administrator
View details

How long a master swarm will stick around without a target

beeswarmmaster.secondsbetweenspawns Variable · Server
  • Server administrator
View details

How long before a master swarm will create a child

bigwheelgame.spinfrequencyseconds Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

bike.doplayerdamage Variable · Server
  • Server administrator
View details

Can bike crashes cause damage or death to the rider?

bike.motorbikemonumentpopulation Variable · Server
  • Server administrator
View details

Motorbike population in monuments

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
bike.outsidedecayminutes Variable · Server
  • Server administrator
View details

How long before a bike loses all its health while outside

bike.pedalmonumentpopulation Variable · Server
  • Server administrator
View details

Pedal bike population in monuments

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
bike.pedalroadsidepopulation Variable · Server
  • Server administrator
View details

Pedal bike population active on the server (roadside spawns)

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
bike.playerdamageragdolltheshold Variable · Server
  • Server administrator
View details

Amount of collision damage on a bike required to ragdoll the player

blackjackmachine.maxbet Variable · Server
  • Server administrator
View details

Maximum initial bet per round

boar.population Variable · Server
  • Server administrator
View details

Population active on the server, per square km

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
boatai.allow_sleeping Variable · Server
  • Server administrator
View details

When enabled, boat AI entities can enter a sleep state when no players are nearby; reduce CPU usage for idle boats

boatai.avoidance_update_interval Variable · Server
  • Server administrator
View details

How often to update the avoidance cache. Lower number means a more accurate cache at the expensive of performance.

Technical attributes — these are not permissions:

  • Shown in Rust’s admin interface show-in-admin-ui
boatai.boat_ai_frame_budget_ms Variable · Server
  • Server administrator
View details

How long per frame to spend on boat ai

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
boatai.draw_debugs Variable · Server
  • Server administrator
View details

When enabled, draws DDraw visualisations of boat AI steering, avoidance, and pathfinding state

boatai.enable_mount_sync_distance Variable · Server
  • Server administrator
View details

Distance players need to be to start syncing mounted seats

boatai.max_speed_percentage Variable · Server
  • Server administrator
View details

Maximum speed as a fraction of the boat's top speed that AI-controlled boats will use; default 0.9; saved and shown in admin UI

Technical attributes — these are not permissions:

  • Included in saved settings saved
  • Shown in Rust’s admin interface show-in-admin-ui
boatai.print_debugs Variable · Server
  • Server administrator
View details

When enabled, logs verbose boat AI decision-making output to the server console each AI tick

boatai.seconds_until_sleep Variable · Server
  • Server administrator
View details

Number of seconds a boat AI will wait without player interaction before entering sleep mode; default 30s

boatbuildingblock.alwayrotatable Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
boatbuildingblock.alwaysdemolishable Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
boatbuildingblock.forwarddamagetoparentboat Variable · Server
  • Server administrator
View details

When enabled, damage dealt to a building block attached to a boat is forwarded up to the parent boat entity

boatbuildingblockdecay.decaydelayminutes Variable · Server
  • Server administrator
View details

Multiplied by the base BuildingBlockDecay duration

boatbuildingblockdecay.decaydurationmultiplier Variable · Server
  • Server administrator
View details

Multiplied by the base BuildingBlockDecay duration

boatbuildingstation.autocloseplayercheckinterval Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

boatbuildingstation.autocloseplayerchecktriggercount Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

boatbuildingstation.editfinishuseinterval Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
boatbuildingstation.globaleditfinishuseinterval Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

boatbuildingstation.logboatbuildingevents Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

boatbuildingstation.max_bbs Variable · Server + client
  • Server administrator
  • Client administrator
View details

No description is supplied in the registry.

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
boatbuildingstation.print_stats Command · Server
  • Server administrator
View details

No description is supplied in the registry.

boatbuildingstation.staticstationsenabled Variable · Server
  • Server administrator
View details

No description is supplied in the registry.

boombox.backtracklength Variable · Server
  • Server administrator
View details

Number of seconds of audio backtrack buffer maintained by the boombox for streaming synchronisation; default 30s

Technical attributes — these are not permissions:

  • Included in saved settings saved
boombox.clearradiobyuser Command · Server
  • Server administrator
View details

Clears all radio station data set by the given Steam64 ID from all deployed and held boomboxes on the server

boombox.serverurllist Variable · Server + client
  • Server administrator
  • Client administrator
View details

A list of radio stations that are valid on this server. Format: NAME,URL,NAME,URL,etc

Technical attributes — these are not permissions:

  • Registered in the client console client
  • Included in saved settings saved
  • Replicated to clients replicated
  • Shown in Rust’s admin interface show-in-admin-ui
Data source and version

Native Facepunch files installed on 20 Sept 2026 · build 25353106 · 2,230 entries.

This is a vanilla server registry. It does not include plugin-added commands, every launch argument or every client command. Effective values and secrets are not read.

Facepunch documentation ↗