Skip to content

Home / Plugins / ItemCreator

// Gameplay

ItemCreator

Create custom items, organize catalogues and define crafting recipes.

OxideCarbon
Coming soon

Coming soon: the plugin and its web tool are not available yet.

Coming soonItemCreator cover showing a modular item emerging from a forge

// PRODUCT

What the plugin does

Choose a Rust base item, customize its appearance, attributes, access rules and recipe, then organize it in a catalogue. The Studio checks your work and exports the configuration locally. It does not publish skins or install files on your server.

  • 01Browse and edit managed item catalogues
  • 02Keep identity, appearance, and the Rust parent object together
  • 03Define typed attributes, access rules, recipes, and craft policies
  • 04Choose item events and integrations with other plugins
  • 05Validate and export locally without publishing skins or deploying

// PRODUCT VIEWS

Product previews

Each caption identifies what the preview represents.

ItemCreator overview showing the Objets à effets & intégrations catalogue
Example item catalogue overview

// BEFORE YOU START

Requirements and dependencies.

  • PimpMyCUI 1.0.0 for the in-game interface
  • The runtime does not require Steam, Custom Item Definitions, or ImageLibrary

// IMPORTANT BOUNDARIES

Before you install

  • Without PimpMyCUI, /items falls back to a text list.
  • The Studio is local-only and cannot deploy to a server.