Skip to content
← All documentation

/// PIMPMYRUST PLUGIN

Raid Aftermath

Settings guide for this version of Raid Aftermath. Check the plugin page before using it on your server.

Settings for this version

General 1
Configuration version
Whole number · required
JSON pathConfiguration version
Chat 6
Enabled
On / off · required
JSON pathChat → Enabled
Audience
Text · required
JSON pathChat → Audience
IncludeOutcome
On / off · required
JSON pathChat → IncludeOutcome
IncludeDamage
On / off · required
JSON pathChat → IncludeDamage
IncludeDestructions
On / off · required
JSON pathChat → IncludeDestructions
IncludeDuration
On / off · required
JSON pathChat → IncludeDuration
Discord 13
Enabled
On / off · required
JSON pathDiscord → Enabled
WebhookUrl
Text · required
JSON pathDiscord → WebhookUrl
Destinations
Object list · required
JSON pathDiscord → Destinations
TimeoutSeconds
Whole number · required
JSON pathDiscord → TimeoutSeconds
MaximumAttachmentBytes
Whole number · required
JSON pathDiscord → MaximumAttachmentBytes
MaximumRequestBytes
Whole number · required
JSON pathDiscord → MaximumRequestBytes
MaximumQueueLength
Whole number · required
JSON pathDiscord → MaximumQueueLength
MaximumAttempts
Whole number · required
JSON pathDiscord → MaximumAttempts
RetryBaseSeconds
Whole number · required
JSON pathDiscord → RetryBaseSeconds
RetryMaximumSeconds
Whole number · required
JSON pathDiscord → RetryMaximumSeconds
LeaderboardDestinationId
Text · required
JSON pathDiscord → LeaderboardDestinationId
LeaderboardIntervalMinutes
Whole number · required
JSON pathDiscord → LeaderboardIntervalMinutes
LeaderboardTopPlayers
Whole number · required
JSON pathDiscord → LeaderboardTopPlayers
Incident 7
QuietWindowSeconds
Whole number · required
JSON pathIncident → QuietWindowSeconds
MaximumDurationSeconds
Whole number · required
JSON pathIncident → MaximumDurationSeconds
SpatialWindowSeconds
Whole number · required
JSON pathIncident → SpatialWindowSeconds
ClusterRadiusMeters
Whole number · required
JSON pathIncident → ClusterRadiusMeters
RelatedDeathRadiusMeters
Whole number · required
JSON pathIncident → RelatedDeathRadiusMeters
MinimumOpeningDamage
Whole number · required
JSON pathIncident → MinimumOpeningDamage
AggregateWindowSeconds
Whole number · required
JSON pathIncident → AggregateWindowSeconds
Ranking 4
Enabled
On / off · required
JSON pathRanking → Enabled
ChatTopPlayers
Whole number · required
JSON pathRanking → ChatTopPlayers
ShowPlayerNames
On / off · required
JSON pathRanking → ShowPlayerNames
AnonymizePlayerNames
On / off · required
JSON pathRanking → AnonymizePlayerNames
Report 5
ServerName
Text · required
JSON pathReport → ServerName
Footer
Text · required
JSON pathReport → Footer
ShowPartialDataNotice
On / off · required
JSON pathReport → ShowPartialDataNotice
PartialDataNoticeText
Text · required
JSON pathReport → PartialDataNoticeText
Profiles
Object list · required
JSON pathReport → Profiles
Storage 6
RetentionDays
Whole number · required
JSON pathStorage → RetentionDays
MaximumStoredIncidents
Whole number · required
JSON pathStorage → MaximumStoredIncidents
MaximumActiveIncidents
Whole number · required
JSON pathStorage → MaximumActiveIncidents
MaximumEventsPerIncident
Whole number · required
JSON pathStorage → MaximumEventsPerIncident
MaximumActorsPerSide
Whole number · required
JSON pathStorage → MaximumActorsPerSide
MaximumSerializedBytes
Whole number · required
JSON pathStorage → MaximumSerializedBytes
Tracking 6
DamageTypes
List · required
JSON pathTracking → DamageTypes
TargetPrefabFragments
List · required
JSON pathTracking → TargetPrefabFragments
OpeningDamageTypes
List · required
JSON pathTracking → OpeningDamageTypes
OpeningWeaponOrAmmunitionFragments
List · required
JSON pathTracking → OpeningWeaponOrAmmunitionFragments
IncludeReliablePlayerDeaths
On / off · required
JSON pathTracking → IncludeReliablePlayerDeaths
IgnoreUnattributedDamage
On / off · required
JSON pathTracking → IgnoreUnattributedDamage
Rules 13
Enabled
On / off · required
JSON pathRanking → Rules → Enabled
DamagePointsPer100
Whole number · required
JSON pathRanking → Rules → DamagePointsPer100
BuildingDestroyedPoints
Whole number · required
JSON pathRanking → Rules → BuildingDestroyedPoints
DoorDestroyedPoints
Whole number · required
JSON pathRanking → Rules → DoorDestroyedPoints
DefenseDestroyedPoints
Whole number · required
JSON pathRanking → Rules → DefenseDestroyedPoints
DeployableDestroyedPoints
Whole number · required
JSON pathRanking → Rules → DeployableDestroyedPoints
ToolCupboardDestroyedPoints
Whole number · required
JSON pathRanking → Rules → ToolCupboardDestroyedPoints
ReliablePlayerKillPoints
Whole number · required
JSON pathRanking → Rules → ReliablePlayerKillPoints
RaidParticipationPoints
Whole number · required
JSON pathRanking → Rules → RaidParticipationPoints
MaximumPointsPerPlayerPerRaid
Whole number · required
JSON pathRanking → Rules → MaximumPointsPerPlayerPerRaid
MaximumPlayers
Whole number · required
JSON pathRanking → Rules → MaximumPlayers
MaximumAppliedIncidentIds
Whole number · required
JSON pathRanking → Rules → MaximumAppliedIncidentIds
MaximumArchivedWipes
Whole number · required
JSON pathRanking → Rules → MaximumArchivedWipes

Plugin instructions

Configure Raid Aftermath 0.3.0

This bundle covers the Raid Aftermath 0.3.0 candidate. Incident, Tracking, Report, Chat, Ranking and Storage control post-raid data collection and presentation. Complex lists and profiles remain editable in JSON when the automatic form cannot represent them cleanly.

Discord webhooks are secrets and render as masked fields. Examples keep them empty. The Ui section opens in PimpMyCUI Editor: light/rich density, arena/dossier/broadcast template and PimpMyCUI palette are edited visually, while page size, cooldown and illustration settings remain unchanged.

The free export produces RaidAftermath.json for oxide/config/. No webhook, server profile or other private value is inserted automatically.

Install the file

After keeping a copy of the previous file, place the exported JSON at this location on your server:

oxide/config/RaidAftermath.json

Follow the plugin instructions above for dependencies and reloading. Exporting does not connect the site to your server.