Aller au contenu

Chemins et IDs des prefabs Rust

Trouvez un chemin de prefab ou son ID. Filtrez par dossier ou index d’entités, puis copiez la valeur exacte.

Quelle valeur copier ?
  • Copiez le chemin complet en .prefab si votre plugin attend un chemin d’asset.
  • Le Prefab ID est l’identifiant natif associé à ce chemin (pooled ID), pas un Item ID ni l’identifiant réseau d’une entité déjà créée.
  • Le filtre « Index d’entités » garde les prefabs déclarés dans cet index du jeu. Il ne garantit pas qu’un plugin puisse les créer correctement sur un serveur.
  • La liste complète comprend aussi des effets et éléments de décor. Les dossiers proviennent des chemins natifs.

17 318 résultats

Chemins et IDs des prefabs Rust
PrefabCheminPrefab ID
attacktools
assets/prefabs/tools/detonator/effects/attack.prefab 1347916932
attacktools
assets/prefabs/tools/flashlight/effects/attack.prefab 563420885
attacktools
assets/prefabs/tools/handcuffs/effects/attack.prefab 3752059906
attacktools
assets/prefabs/tools/keycard/effects/attack.prefab 3576844580
attackweapons
assets/prefabs/weapons/ak47u/effects/attack.prefab 2797625986
attackweapons
assets/prefabs/weapons/blowpipe/effects/attack.prefab 651377833
attackweapons
assets/prefabs/weapons/blunderbuss/effects/attack.prefab 1158900805
attackweapons
assets/prefabs/weapons/bolt rifle/effects/attack.prefab 2009456779
attackweapons
assets/prefabs/weapons/bow/effects/attack.prefab 1253544908
attackweapons
assets/prefabs/weapons/cake/effects/attack.prefab 1961933446
attackweapons
assets/prefabs/weapons/compound bow/effects/attack.prefab 1220754571
attackweapons
assets/prefabs/weapons/crossbow/effects/attack.prefab 2695019980
attackweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/attack.prefab 1733648007
attackweapons
assets/prefabs/weapons/diverpickaxe/effects/attack.prefab 794510697
attackweapons
assets/prefabs/weapons/divertorch/effects/attack.prefab 478105283
attackweapons
assets/prefabs/weapons/doubleshotgun/effects/attack.prefab 1747286569
attackweapons
assets/prefabs/weapons/eoka pistol/effects/attack.prefab 67226244
attackweapons
assets/prefabs/weapons/glockskin/effects/attack.prefab 3363242547
attackweapons
assets/prefabs/weapons/grenade launcher/effects/attack.prefab 327589787
attackweapons
assets/prefabs/weapons/halloween/pitchfork/effects/attack.prefab 2550363238
attackweapons
assets/prefabs/weapons/halloween/skull torch/effects/attack.prefab 814937680
attackweapons
assets/prefabs/weapons/hammer/effects/attack.prefab 3601157303
attackweapons
assets/prefabs/weapons/high caliber revolver/effects/attack.prefab 2911296029
attackweapons
assets/prefabs/weapons/hmlmg/effects/attack.prefab 1089016661
attackweapons
assets/prefabs/weapons/homingmissilelauncher/effects/attack.prefab 3819112790
attackweapons
assets/prefabs/weapons/l96/effects/attack.prefab 2759858355
attackweapons
assets/prefabs/weapons/lr300/effects/attack.prefab 1784300147
attackweapons
assets/prefabs/weapons/lr300/skins/space/effects/attack.prefab 1054968841
attackweapons
assets/prefabs/weapons/m249/effects/attack.prefab 2710271539
attackweapons
assets/prefabs/weapons/m39 emr/effects/attack.prefab 4003576162
attackweapons
assets/prefabs/weapons/m4 shotgun/effects/attack.prefab 1186014059
attackweapons
assets/prefabs/weapons/m92/effects/attack.prefab 48927253
attackweapons
assets/prefabs/weapons/mini crossbow/effects/attack.prefab 2774895096
attackweapons
assets/prefabs/weapons/minigun/effects/attack.prefab 811448289
attackweapons
assets/prefabs/weapons/mp5/effects/attack.prefab 3876756911
attackweapons
assets/prefabs/weapons/nailgun/effects/attack.prefab 250564654
attackweapons
assets/prefabs/weapons/paintball_gun/effects/attack.prefab 3842663931
attackweapons
assets/prefabs/weapons/pickaxe/effects/attack.prefab 2549094934
attackweapons
assets/prefabs/weapons/pipe shotgun/effects/attack.prefab 2448623565
attackweapons
assets/prefabs/weapons/python/effects/attack.prefab 4172977254
Source des données et version

Fichiers natifs Facepunch installés le 4 oct. 2026 · build 25681799 · 17 318 entrées.

Chemins réunis à partir des manifestes natifs, avec leurs IDs et l’appartenance à l’index d’entités. Aucun test de création d’entité n’a été exécuté.

Documentation Facepunch ↗